- All Kinetic Impact Airsoft (KIA) use Bio BBs ONLY!
- All kia players are REQUIRED to wear “full seal to the face” ANSI 787.1 rated eye protection while in any active area of operation (AO), and chrono area(s)
- All players must have a red “dead rag” on their person while in the AO.
- All replicas must be inspected and “chronoed” prior to use in the AO at each event.
- All replicas must have magazines removed and chambers emptied/cleared while outside the AO, with the exception of pistol replicas, which must be holstered and on safe (when possible) when outside the AO.
- All participants must have a waiver on file with kia and (when applicable) the venue.
- All players need to have an Emergency Medical Card (EMC) on their person at all times. Download EMC.
- All players under the age of 18 must have a responsible party 18 years or older on site during the event (either playing, or on the property, outside the AO).
- Individual role limitations and exceptions apply (see Role Restrictions section).
- Players may share magazines freely (within the limit of their roles) with other players.
- Players may ONLY reload magazines at a FOB unless otherwise stated.
- All BBs must be contained in magazines, or BB Shower style grenades, while on the field (no bags/bottles of BBs in the field)
- A “hit” or “kill” occurs when a BB hits a player, or anything that player is wearing. Replica hits do not count, this does not include replicas on the person not currently in use.
- All players are REQUIRED to carry at least 2 ACE style bandages (min 4 ft long when unrolled). NO TOURNIQUETS.
- No real steel guns are allowed in the AO. Any real steel guns need to remain secured in your POV at all times. Real steel is not allowed in the staging area OR AO.
- No alcohol is allowed in the AO and/or Staging area(s).
- All participants must be 14 years of age or older. NO EXCEPTIONS.
Rule Violations:
Any rule violations may result in “Victory Point” loss up to, and including, being asked to leave the event (without refund).
Blind Man:
IF “BLIND MAN” IS CALLED, ALL PARTICIPANTS ARE TO DO THE FOLLOWING:
- Relay the “BLIND MAN” call both verbally and over any/all radios on your person.
- Direct event personnel toward where you initially heard the blind man call.
- Unload any replicas in active use by removing the magazine and clearing the chamber.
- Stay where you are (take a knee), unless you are in a defined vehicle path (then move out of the way), until the “ALL CLEAR” is given.
- The “ALL CLEAR” is to be relayed in the same way as the ‘BLIND MAN” call and gameplay is to resume.
FPS Limits:
- AEG’s will chronograph using .20g BBs (supplied at the chrono station).
- Classic/PolarStar/High Pressure Gas/GBBRs will chronograph using .32g BBs (supplied at the chrono station).
- HPA weapons will require a locking mechanism on their in-line regulator.
FPS Role Limits:
- Rifleman: 400 FPS max (320 FPS max for HPA)
- Sniper: 550 FPS max (435 FPS for HPA) MUST BE BOLT ACTION
- Squad Support Weapon (SSW): 450 fps max (355 fps max for HPA)
- Sidearms: 400 FPS max (320 FPS max for HPA)
Role Restrictions:
- One (1) Sniper per squad*
- One (1) Medic per squad*
- Two (2) SSW per squad*
- One (1) Squad Leader per squad*
*A squad is defined as a group of 12 to 18 people